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I didn't know there were physics! How do you activate those...??

Game physics are the ways characters move around and interact with each other. They are already in the character when programmed, and can be toggle at times. You cannot activate them. In this post I meant that the game's physics were weird but fun to play around, such as how you can spiral up a almost perpendicular column by mashing a direction and jump on both characters. Some other physics-based games you should check out if you found this fun is "I am bread", "Octodad", and "Grow home" (a free one on flash is "qwop", but you need to enable flash to play it).

Oh. Well to me they kind-off feel like they're too stiff. Like they don't know what slopes are.