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(+1)

Quite a difficult game, took me 35 deaths to beat the final boss, but I do think that's largely because the damage modifiers weren't interacting with each other properly. Overall the writing was fun, and I liked the Portal 2 reference.

The damage modifiers work by adding together and then multiplying the base damage by that number. That might be why they weren't working how you thought

Also thank you for the kind comment