I played your game and as a first Game Jam project, finishing it solo and delivering it on time is already a big achievement. Well done!
Here are a few things I noticed while playing (feel free to take them as feedback too):
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I liked the core idea, and it fits the Game Jam theme really well, that's a strong point.
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After two or three levels, the gameplay started to feel a bit repetitive. I think it could become more engaging if the player could enter the fake doors, or if the levels had more depth. For example, entering a “secret” door or adding more layers to each level would make the experience richer.
That said, as I mentioned at the beginning, great job overall. For your next game, don’t forget to playtest often, and always ask yourself:
- Is this level fun?
- Does it introduce a new challenge?