Instructions were a little unclear. I had no idea what i was supposed to be doing.
The movement felt really strange and slippery. The player would often get stuck in door frames. This is really easy to fix in Unity: make the players collider smaller.
Also i spotted that the UI will clip into a wall when going near one. This is also really easy to fix in Unity: if your using the canvas system, select your canvas object and under the canvas component change 'Render Mode' to 'Screen Space - Overlay'
also i got absolutely jumpscared by that AI voice multiple times🙏