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(+1)

Instructions were a little unclear. I had no idea what i was supposed to be doing. 

The movement felt really strange and slippery. The player would often get stuck in door frames. This is really easy to fix in Unity: make the players collider smaller.

Also i spotted that the UI will clip into a wall when going near one. This is also really easy to fix in Unity: if your using the canvas system, select your canvas object and under the canvas component change 'Render Mode' to 'Screen Space - Overlay'

also i got absolutely jumpscared by that AI voice multiple times🙏

(+1)

Thanks so much for the detailed feedback on my game! I really appreciate you taking the time to play it and share your thoughts.

Your suggestions are super helpful. The slippery movement and getting stuck on door frames is something 

Also, thanks for the tip on the UI clipping issue!  It's awesome to get actionable advice like that.

And sorry about the AI voice jump scares! 

I also had a chance to play your game jam submission, and I was really impressed! The level of completeness is much higher than mine, and the UI design and animations are excellent. 

Thanks again for comment