The controls were really satisfying to use, very Hollow Knighty. The difficulty progression was kind of messy, felt like it was impossible not to take damage in every room at a certain point which is only doable because of your heal move.
That's fair hahaha🫠. We planned on adding way more spells but difficulties in uploading made us have to cut back a lot of the content. Also yeah, hollow knight was very much our main melee combat inspiration hehe