Absolutely loved the art style — it’s outstanding!
The character design and overall aesthetic are super charming, and the narrative tone (especially with the sarcastic skull staff) adds a lot of personality. It really feels like the work of an artist stepping into game development, and for that: huge respect — you’ve done a great job bringing the world to life.
Gameplay-wise, it’s pretty simple, but that’s totally okay given the jam context and the clear artistic focus. Unfortunately, I encountered a bug after the first choice before the ex-girlfriend - I could still shoot but couldn’t move anymore, so I couldn’t progress past that point.
Despite that, I had a great time with what I could play. I’d love to see a post-jam version or a continuation of this concept. Great job!