Really cool concept and fun interpretation of the "loop" theme!
It was genuinely satisfying to discover the different interactions between turrets. The chaining reactions felt great — watching a well-placed setup trigger a cascade of attacks was super enjoyable and captured the idea of recursion and loops perfectly.
That said, once I discovered that placing two green turrets facing each other creates an infinite bullet loop, the difficulty dropped significantly. This setup made it easy to create endless bullet streams on straight paths, which removed some of the challenge.
Also, I found the turret placement controls a bit clunky — I personally would have preferred mouse-based placement for more precision. Activating turrets manually was fine and seemed to fit the game’s style, but moving and placing them felt a bit awkward.
Still, the core mechanic of chaining turret effects was really creative and fun. Great job overall!