Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

This is a very cute little game, and the artwork is just so incredibly charming! Unfortunately, I found the gameplay itself a bit tedious. I might be a bit dense, but the game really did not make progression obvious and so I spent a while watching bars drain while just wandering around wondering what I was missing. The battle mechanics also didn't feel great, especially since at first I wanted to keep the plant shaded as much as possible and so I often was close enough to the plant while attempting to hit a bug that I just put the shade down again instead of striking. A health bar would also have been helpful for that part of the game.

I also still haven't figured out what you're supposed to do on the second day - getting water got me the message that it helped a little, but then I could never water the plant again, because I could only ever interact with the shade after that despite picking up more water. I could not actually move the shade such that it blocked the wind, either. I tried smacking all the buildings and am out of ideas, and redoing that day over and over again eventually just got frustrating.

Overall, the game is really cute and it's clear you put a lot of love into it! I just don't think the progression is obvious enough to someone who hasn't spent the last 96 hours on it. I really hope you go back sometime to give some more hints to dense people like me as to where to go, because I really do want little bud to grow strong and prosper!

(+1)

Thank you so much for all this feedback! I appreciate you taking the time to hit all the places things got hung up. Your points are totally fair. The second day especially I was hoping to make a bit more obvious and dramatic too. This is all super helpful for me to make some post jam updates when I'll have more time, so thank you again!