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(+1)

Interesting interpretation of the loop. Puzzles-wise this was really fun. There were a few strange design choices, though. I thought the parkour up to the top as well as the parkour to get to the last battery were a bit too much. A ramp would’ve worked much better in the parkour up to the top. The parkour to get to the last battery was kind of unnecessary, since you already check if the player can jump before that.

The artwork within the game was lacking, but that wasn’t really the focus of this game, so I wouldn’t call it a very big issue.

Everything else was pretty cool.