very simple narrative but it does what it needs to. I don't really understand how the game is a loop as I was unable to continue after I got caught or when I got all of them ( I think that what triggered it). whilst the idea that you can use the bed seems cool in essence it doesn't really make sense to use it from my understanding as it resets your progress. only reason for to use it would be if you are in danger in which case you typically aren't in the right room. I liked the audio and art style, there feels a slight disconnect between the menu/ending screens and the gameplay though.
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Thanks for your report!
Indeed, we had an idea to improve the loop system, but we had a lot of assets to integrate into the game and had to make a choice to ensure it remained effectively playable.
That said, we’re planning to add more assets, improve the system, and of course fix bugs in a future update.
Thanks again for your constructive feedback I really appreciate it!
no problem. just having generic feedback would be doing a disservice (if there are obvious things to mention that could be useful in knowing areas to improve the game) so I'm happy that you appreciated the feedback. With short time frames to make games you are likely to not be able to get everything done and from what you are saying it sounds like yous knew what you were doing/know what you are wanting to do in order to improve the game which sounds great. I hope it works out for yous