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(+2)

Thanks for the update! Much better.

A couple other things if you're interested:

When you use the "reset multiplier for +10 damage" ability, it actually sets your multiplier to 0 rather than 1, so you don't score any points until you can get another multiplier upgrade. I wasn't sure if that was intentional at first, but then in one game I got a "-3 multiplier +3 damage" right after and that actually set my multiplier back to 1 even though you'd think 0 minus 3 would stay at zero. :)  So I'm guessing when the multiplier is reset it should be set to 1, or at least there's some weird interaction there.

Also, is it a bug that it doesn't always display your health between levels? I think maybe it only displays it if there's a health pickup... but I feel like I've seen instances where that was not the case. Either way, I think it would be nice to always show your health, damage and score multiplier between levels because sometimes you lose track. But maybe that was the intention. :)

Anyway, good job on the game. Very simple but very addictive. :)

(+3)

Sorry, one last suggestion: It would be really nice if the game avoided giving you the choice of two identical boons. :)