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Would I have to create collisions myself, or can godot import some pre-existing collision with these assets?

Hello, I seem to be encountering the same issue. It appears that the model is only a mesh instance, so we may need to set up collisions manually. If you have found a solution to this, I’d really appreciate it if you could share it with me :)

Hey, I have been getting some collisions to work by editing the names of the objects in blender, and just adding -col at the end. It worked so far with the house, but I haven't around with it too much for everything else.