cool thanks for the quick reply.
The Smilers Den Deluxxxe demo is really good,
The gameplay is exciting and the tasks such as senso or the number search provide variety.
The loud fan also increases the atmosphere and adds to the horror feeling.
But what I find extremely annoying is that after you have completed the tasks in the second night, the beast is unpredictable, even if you have both doors in view and look at the cameras (which doesn't help because you don't know how close it is as there is no building overview) it kills you instantly without even making a noise, although it should. You have to look at 1 cam and quickly run to both doors, look at the next cam, AND RUN TO THE DOORS AGAIN, which is just incredibly nerdy. 20 attempts and I'm already fed up.
. The horror feeling is gone and only leads to frustration.
Skills develop through demanding challenges, which in turn leads to addiction (dopamine release and so on), but endless back and forth is too repetitive, with the system heck it's especially bad and tiring.
If you build in a room division you can make it so that you can see on the camera that she is racing towards us from the last room so that you can quickly close the door beforehand, but please no more insta kill.
Bug : if you close the door 2x + when she stands in front of it she stays in front of it forever.