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nice cow,
I have a question can you tell me how do you like learn shader vulkan and stuff?
Because I am really interested in learning these things.

(+1)

It focuses on getting a job in the field but the "i want to be a gwaphics programmer" channel in the Acerola discord has a bunch of good links for getting started with bare graphics APIs and/or with shader writing.

I probably wouldn't start with Vulkan, there is a lot of detail there that you have to manage and it takes so much before you can get anything drawing that it's easy to bounce off.