Thank you for the kind words! I played pinball many times during the development of this prototype. The reason the camera followed the player was because the original plan was to make this more of a dungeon crawler with multiple rooms you would traverse through and the pinball was supposed to be like the player in a game like Diablo, but in the end we realized we over scoped for that plan but never reverted the change. There will be a postmortem to determine if this idea is viable and if further prototyping is in order, in which case we may revert the camera to the standard view.
Thank you again!