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(+2)

It's fun, the sprites are cute. 

But the difficulty is too high for me. (slippery movement + projectiles outside the map + dense enemies)

I can't even pass the green heart zone...

(+1)

Thanks for the comment. Might need to adjust the difficulty later.

(5 edits)

Progress: I reached the last region, but unable to beat the boss.  (6/8 23:00)

-I think the difficulty of spade, cube and diamond region is reasonable and much easier than the heart region.

-The last region is crazy...

-If I use a key to open the door at the right in heart region before unlocking spade region, the game cannot be continued due to not enough key. I think it's better to set the last region door automatically unlocked after clearing 4 regions, instead of putting a key door there+2 key monsters in spade.

-Sometimes there is bug when I move to a key, I cannot collect it and I need to restart the game. (Happened twice in spade region)

-Lack of healing method...The cube ice heals not much (seems 0.5 only?) and it almost cannot be obtained after the heart region. If I lose too much HP in the heart region, basically I have to restart.

-Is it necessary for the items to vanish? Even the letter cards will vanish in a few seconds...If there are monsters around, I can only get item with HP traded or forget about the item.


Really like the general design of the game, and the various attack style of monsters. 

(+1)

Thank you for your feedback and detailed explanation. I will incorporate your advice in my future projects.