Found another bug, when you're dying and screen goes black, you can open inventory and drop an item, and it will result with item dropping in starting location after reset.
Thanks for the report. It's a point I knew about, but I wanted to keep it, so I'll probably leave it that way. There will be some mechanics that seem like bugs, but they're done intentionally as part of the story. The protagonist will be able to find "bugs" to beat the game, fight the "System," and escape, but those bugs will have to be found. I don't know if I explained myself well.