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The atmosphere created by the art and audio was amazing, I could feel my heartbeat rising to match the one thudding in my ears, my breath catching in my throat, the diver's footsteps rattling the ground - I felt fully immersed from the first second.
After my first encounter, I adopted a pretty head-on strategy of just standing still in a melee-off whenever I was caught, which I expected to kill the vibe but honestly the rest of the game still made it pretty tense. I'm not sure if the enemies were avoidable, the end screen would imply so, but I didn't realise at the time.
I also got caught on doorways a fair bit, which was distracting, and accidentally unlocked my cursor almost immediately so had to throw out an occasionally twirl so I could turn again, but that's just a browser thing.
Great work to everyone involved, this was a really solid entry - have a wonderful jam!