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The Hysteria mechanic is elegantly designed and looks to be very intuitive. I'm also a big fan of how you've chosen to abstract distances inside the tower. Using hexes like zones make the whole space come together beautifully.

Thank you. When I received the title it took me a while to determine what to do, but then somehow Batman Begins ending popped up in my memory and I went from there. I just needed to figure out a way to make the characters and players feel the same hysteria, and it seemed fitting that the longer you are out in the city the more Hysterical you will get.