This was really fun!
The tether mechanic was really satisfying, especially in combination with the zero gravity, I loved catapulting myself and chairs all over the place, and the variety of environmental challenges was really fresh and fun - manoeuvring the power cell through the automatic door was a lot harder than I expected.
I misunderstood the 'locked tether' for an embarrassingly long time, was trying to use the right click to lock the tether while I had it deployed with the left click, I didn't realise they were two separate tools! Once I got that sorted, my final time was 8:26:26, which ain't too shabby!
The art and SFX were clean and effective, which worked really well with such action-oriented gameplay.
Overall just a really solid game, all the more impressive as you were a solo developer, congratulations on a great entry!
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Hey, thanks for trying my game!! There's a weird browser glitch where you can't press both left and right click at the same time. Otherwise, the tether was supposed to function exactly as you described (and did so in the dev builds -- if I had caught it earlier, I might've reworked it to play nice)! Sorry about that. I'm glad you had fun!