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Played and reviewed on stream

Fun basis for a speed running platformer, but the controls and physics feel too icy for me. Id suggest some air friction and controls in the air, and just more ground friction overall. I found slipping off of ledges while holding the opposite direction for multiple seconds midair to be a bit frustrating when doing some of the mildly precise platforming to get the hearts fast. Of course, if ice physics or that feel was the intention then no slight, i was just REALLY bad at it.

Starts at 39:51

https://www.twitch.tv/videos/2526871198

Thanks for playing!


While the slippery controls were intentional, I can definitely see how it could be frustrating, especially on the second level.


As for the fullscreen thing, I don't know why it kept glitching out, but this game was mostly tested on the edge browser, so it might have something to do with that.