Is diagonal idle animation present in this asset pack?
Viewing post in Ages Past - Gameboy Characters with Portraits comments
I don't fully understand the question, but probably no.
The NPCs are all 4-directional. Three PCs have diagonal support, covering basic things like walking, attacking and swimming. None of the humans currently have idle animations distinct from that old-timey walk-in-place kind, diagonal or otherwise.
(This is assuming that kind of idle, and not the blinking/yawning after you leave the game alone too long kind. But I don't have those either.)
Maybe? I don't want to make promises there. I do want to make a big update at some point, but 8-directional support for the NPCs is in "probably at least a few but not necessarily all 26 but I'll see how I feel when I get going" territory. (Getting diagonal/bow support onto all 6 PCs is at the top of my to-do list there, for what it's worth.)
It'll probably be a while before an update like that either way, though. I've got a lot of other ground outside of this set that I still want to cover.