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(+3)

ugh I actually love an ever changing dungeon, it creates a situation where gameplay can always be fluid and change which is so interesting. All of the introspective prompts would would definitely make you think as a player and get into the RP headspace.

Thank you for the comment! Glad the the prompts stood out. I was really trying to play to the notion of an environment that shapes itself to the PC's thoughts and personality, hence the attribute-based encounters further modified by player input prompts.