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I like how the adventure packs everything you need to run it into such a compact form. It seems like a great starting point for new GMs and players. And the art is just GORGEOUS, it complements the mood of the setting so well!

Any tips for running it one-on-one?

Hey, I'm happy you like it!
I haven't tested it with a single player tbh, but if I were running it that way, I'd start them at lvl3 and give them a hireling. Then maybe reduce any encounter you roll by one unit. Should give them a somewhat decent chance at survival. 

Nice, thanks! Such a cool adventure!