I liked the character design and animation. The attack animation looks and feels good, but I had a little trouble with the timing as it's not entirely clear at what point the sword hits the projectile/program. I would have liked the tolerance range to be slightly wider here, since I had to repeat the tutorial several times.
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Dream it Yourself's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #13 | 3.000 | 3.750 |
| Gameplay | #13 | 2.400 | 3.000 |
| Overall | #15 | 2.575 | 3.219 |
| Presentation | #16 | 2.700 | 3.375 |
| Engagement | #18 | 2.200 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity


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