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Hey great sounds, I don't mean to be "that guy" but sadly I wasn't able to use any of the audio, because even though most of the sounds are about ~ 0.2 secs or so, every sound goes for a 1 sec + having a lot of empty audio, I'm sadly unable to manually trim the audio in Godot.

For the purposes of how im using audio, was unable to use this pack. even though I really wanted to. Thank you for your work though!

audacity is free and can trim files easily

Yeah totally but I'm trying to prototype and learning a new software during a prototype, isn't really ideal. 

Also having to trim every single sound you need isn't really something you want the people trying your assets to do.