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Damn, now we're talking with a pro hahaha
I'm still weighing pros and cons of what should be the next thing added. Maybe Edron, it would provide some good content until a high-ish level and could be developed quite fast. Maybe yalahar, for the same reason. I'll probably avoid Mainland for now  even though that's way bigger and important, because at the same time it does not have that much content for a prolonged experience as any other continent would have and would surely be harder to develop...

Thanks for playing so much! Makes me less worried about higher level and skills breaking the game too much.

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Well, actual tibia progression Thais area was the first place to be created and it was "Tibia" and Fibula was made 2nd. I don't think either of those are amazing or a big step up over rook. Modern venore with coryms and stonerefiners is just where everyone power levels and would slightly kill the game.  However PoH and PoI would make a great quest area and my first thought on what to add.

Edron probably is a decent area to add to next though. Behemoth quest, Demon helmet quest, and Anni?! It avoids any of the more OP modern mobs (XP ratio), and keeps a more classic feel. Add in Orshabaal as a really rare spawn?! Makes the best gear Magic Sword (48), Stonecutter (50), Thunder hammer (49), +Mastermind Shield. Demon Helmet, Magic plate armor, Golden legs, Steel Boots (What would BoH actually do?). Those are all pretty iconic items and would make great content!

I like the 3 mob cap on spawns, but for anni, actually changing it to drop them into 6 demons at once?! Yes! Orshabaal being a rare spawn, he should be destroying everyone. They would both be long term goals and take a lot of work (if they are even possible? If you don't actually add vocations, allowing everyone to get ML 100+ and use ultimate healing, then its probably doable?) 

That is probably where you would have to end the game for the most part. Everything else you add after would be kind of pointless, except for POI and modern stuff.  I would still play everything and explore every area, but for most people who haven't played Tibia, if you suddenly added Carlin after they would just be like ??? what was the point of that?


One separate idea to add, I wanted some of the hidden levers to be secretly clickable! Clicking hidden lever to unlock next zone would have been pretty neat.  Might be a bit much because 99.999% of people who play this are not going to know every single lever and hidden tile in Tibia.

That's the hard part of adapting an already existing game xD

I think Edron really is the perfect next addition for the exact same reasons you said! It has a nice progression, nice bosses and quests, and it isn't end game already opening space for other future additions too. I could even add a small hall of fame for people who manage to kill Orshabaal, but that would also require some anti cheating checks to make sure it's a good leaderboard lol