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This was absolute chaos- we're gonna need more turrets.

Concept: Love the idea, but the game did start to lag after wave 10. I can see this with more turrets and a more controlled hazard wave function.

Presentation: My favorite thing about this was the art for the planet. So goofy.

Controls: Well, it was responsive. The (interpolation?) overshooting of where I wanted the shots to be fired took some getting used to. I can't decide if it was a positive or not.