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(1 edit)

Chanced upon the game and played it in full,
the concept is pretty good,
but it rather overstayed its welcome with this level of variety.

I would recommend lowering the duration,
either the number of days or reducing the number of actions per day to condense the game to about 2/3 of its current length.

I really liked the gen art for the female lead and her outfit CG variety she looks really hot!
But... the entire outfits tab was bugged out for me and I couldn't do anything with it or click it till I was chasing my third ending,
perhaps there should be an option to open the outfits menu during her off-hours instead? Since that is the only time you're allowed to change.


All in all, it has a very coherent style and the vibe is a niche that is hard to scratch, it is a quite solid for something made under 10 days, but would have been better if the length was toned down appropriately, realistically you can stumble onto pretty much every scene and dialogue by the 10th or 15th day, having another 30 days after that is quite a draggy grind.

I feel like tuning the game down to 1/2 or 2/3 the length it is at would be a real goldilocks zone. I obviously enjoyed the game enough to 100% it, but I must admit I was tempted into dropping the game multiple times due to the grind, especially the tedium involved in trying for the "fail to pay debt in 30 days".

A gallery option somewhere would be good too, for checking a specific scene variation without having to roll for the right request + worry about being over/under statted.