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I have a couple questions.

1. Is it possible to have fog barriers around events that can be moved? The game I'm working on uses a grid-based battle system where the "player" is actually programmed as a cursor that moves around "events" that are the playable characters. For this reason, is it also possible to disable the fog barriers around the "player"?

2. Can you adjust the opacity/thickness of the fog? My goal is to create fog that obscures the whole map except for the immediate fog barriers around the aforementioned movable events.

(+1)

Hello friend, i'm not the developer, but sadly your question and request will remain unanswered as the developer of this plugin perished some time ago.

That's terrible! Thanks for letting me know.

I suppose if I choose to buy the plugin at some point, I'll post whether it worked for my purposes or not. Unfortunately if I do, I won't be able to be refunded...