The parts that I liked:
1. There's more than 1 enemy! I liked that you can't actually shoot the skull down and have to find its "owner". Pretty neat!
2. I felt like doing turns and rotating while flying made enemies less accurate, so they kept missing when I was doing [[SICK TRICKS]]. Pretty neat too, dunno if that was intentional or not, haha.
3. The artstyle and the weird details (the eye, the, uhh, THING on the top-right corner) are really interesting. I think if you move even further in this direction it could be even better.
4. I liked reloading. Yes. Maybe I'm weird. But it felt logical and right, also added interesting actions. It was a little buggy tho - when I was halfway into it, changed views and then resumed the reloading, I had to reload twice, cause Ctrl and Shift were both present on the gun.
I saw various levers and buttons when in shooting view, will you expand on them and make them interactive? I feel like it could add a lot of interesting abilities and player actions for further development
. My high score!!