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Thanks for responding, just for reference i left the feedback without knowing anything about the mmo that this game is inspired/based on by and was thinking things more about it being an rpg/idler but you can certainly change things around so mechanics of the mmo can work better in this format. 

As you mentioned, crafting was a late-game mechanic there, but here as an idler it's very easy to grind for gear early on and then not need to use money anymore, so it may serve better if introduced earlier.

Again, thanks for listening to the feedback, i look forward to the next area after the Beginner's Island!