Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Objects are randomly placed every new round and stars respawn in a different place each time you collect one. The reason why the map is somewhat big is because I wanted to give players space to bounce around. Originally  I even planned for the map to be infinite with culling but I scraped that due to lack of time.