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Mouths looking funny

A topic by BANANABREAD_MAN created Jul 26, 2025 Views: 99 Replies: 2
Viewing posts 1 to 3

This is rendered in cycles btw
So when I render, Uzi's mouth looks janked up. This is my first time rendering in cycles so maybe I'm just being dumb. Pls send help.

If motion blur is on, disable it, hide the aux collection, should be ready to go!

Developer

Check that the data transfer modifier is enabled in the mouth object. Also motion blur can cause weird visual glitches when using non destructive booleans (Real time booleans basically) even in static renders.