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A fantastic game! Gives me strong lethal company vibes with both the visuals and sound design. I do have some issues with gameplay clarity, as a lot of the side objectives weren't very intuitive and I ended up failing pretty quickly. I would like to have a bit more impact on the world you see out your window be visible as well to give a real sense of impact on the planet, and it'd be cool if there was a sprinting option so that when the computer says "Run to the O-Zone Station!" you can actually run to it, but these are more nitpicks that could be worked on at some other time. Other than that, the storytelling was somewhat there but I think it could have been exaggerated a little more so the player has a real sense of impact in both the positive and negative directions (the scene that plays out when the player loses is a perfect example of the exaggeration I'd like to see more of, as it pauses everything to make the focus on the main console, very well executed on that).