That intro cutscene was fantastic! As was the one once I got the breakers on. The actual gameplay was kinda buggy. Animations didn't line up, like facing the wrong direction when peering through the window or sitting a couple feet to the left of the chair, holding turn right causes you to make a quarter turn and then start walking while holding left makes you make a quarter turn and start moonwalking, and I couldn't seem to get any progression triggers after I talked to the lady in the diner and reset the breakers. Instead of continuing the conversation, my character said an intro line she skipped about there being a lady behind the counter and then everything stopped. The premise and framing are fascinating and I really want to know more, but I couldn't get any further. I love the characters and the snappy dialogue. This is great, just needs some polishing up is all.
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Thanks so much for playing! I'm painfully aware of all those bugs you mentioned but fortunately already have a fix for most of them. We plan to release a cleaned up version after the judging is over, with some extra cut content as well.
Most sequence breaking bugs can be fixed by quitting and continuing, but that's also a potential source of new bugs, depending on where you are ...
Thanks again for all the feedback!