This was quite solid! I love the texture work on the player character and his gallant stride, and the detail of having him look around nervously in his idle was an excellent touch. The level design was pretty good, having the clues to one of the puzzles implemented into the environment was clever, the thumping adds some nice tension, and the monster gave me a chill when I first saw it. I did experience a fair few bugs, though. The password input on the computer only accepts lowercase letters and registers as wrong if you put the word in all caps or the first letter capitalized, the big machine in the room where you climb down the rope has no collision, I walked up an ice wall in the doorway before the monster screen, you can see through the back of that same wall on a reverse angle from the stairs camera, and there's no trigger for the camera at the top of the stairs coming back up until you reach the very top, so if you decide to go back up the stairs you're walking blind for a bit. Those are just minor things though and don't take much away from the full experience.