Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Amazing game! The game mechanics and storytelling blend in really well. Although, when I'm playing the game I do sometimes feel a bit overwhelmed by the amount of stuff that I have to keep track on, though I'm aware that the design is intentional. Also, I think the controls could be improved because its easy to accidentally touch the death zones or overshoot/undershoot while dashing. Though I may have struggled a bit trying to solve the puzzles, I still enjoyed the game. The story really resonated with me.

Thank you so much for playing! I'm glad to hear the story resonated with you and that you found the gameplay and story to compliment each other well! I agree that a lot gets thrown at the player in a short amount of time, though, and it wasn't intentional. I probably should have had more levels to introduce mechanics or reduced the complexity of said levels, but by the time I finished sketching out the finished levels, I had no more ideas on how to improve on them. This was the first time I made a puzzle game, so I didn't really have a good gauge of what was just right in difficulty and what was too complicated, though it's something I'll try to keep in mind and improve upon for the future. I also agree that movement can feel kind of weird at times, especially when dashing. I'm not the best with physics in games, so I just increased the speed of the player a lot for a short time when dashing, which is why you stop abruptly or don't dash at all when you stop moving. Nonetheless, I really appreciate the feedback and am glad you still enjoyed the game!