- Really appreciate how personal the story sound
- Love your menu design and visuals in general
- Was very curious about the story but got stuck on a hard-ish puzzle (2 or 3 once food mechanics get introduced)
- Appreciate a lot the presence of a skip puzzle button especially in the context of a gamejam (But was too prideful to use it lol)
- Wish there was a way to use the food menu directly through inputs/without accessing a menu. Might make sense later in the game if there's a ton of different ways it can be used but from where I was you either kept it or consumed it for one ability so it felt clunky to open a menu just for it.
- Wish you could see the entire level on one screen. One level with a lot of barriers felt a bit trial and error more than puzzling it out because I couldn't tell where each barrier would lead me until I tried one first.
- Minor, but I wish the narration didn't address the player as "You" but "I". "You" seems inaccurate since (I think?) the narrator is talking about themselves.