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(+1)

I tried out the demo, and the first thing I noticed was how amazing the graphics are. The neighborhood is built with great detail and has everyday activities that make it feel alive — very impressive. However, the game still has quite a few issues. For example, there are several bugs during the can-collecting segment, and even in the loading scene where you're supposed to press any key to move to the next scene, I encountered a bug that made me wait a while before the game moved on. It would also be helpful to have a quest pinning feature so players can easily track what to do next.

As for the story, I think it’s quite good — it has a clear beginning, but I still couldn’t quite grasp what the twist is supposed to be. Overall, I feel this is a very promising project in terms of visuals. It just needs some polish in terms of player interaction and a clearer storyline. I'm really looking forward to the full release.