I totally get that, that was a conversation that Kaen and I had a while ago. A big issue was that the way they were doing things in Renpy wasn’t built to be scalable, and so the content pipeline had basically come to a halt as adding new content became so time consuming that mixing it with IRL work wasn’t reasonable. Unfortunately the Patreon, while nice, isn’t enough to support a full time team(programmer/artist/writer etc.) so everyone works on it during off hours from other full time work.
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Ohh, i get that too. Renpy powers alot of itch projects and i can see why that way of coding may slow development for most of them too. I would gladly support yall if I had a full-time myself, but its current part and im just scraping by as it is, Lol. Still, its good hearing from someone on the team and I wish you all the best in what you do!