My brother introduced me to this game. At first, I was intrigued by the mysterious atmosphere and the strange woman in the house, it definitely caught my attention. However, as I kept playing, the experience started to feel repetitive while I was trying to piece together what had happened and why everything was stuck in a loop. Eventually, I even stopped going back and forth between the car and the house, as it felt inconvenient and didn't add much during the repeated loops. I believe the pacing of the events could be improved, or perhaps something new could be introduced to keep the player engaged. I reached the end credits after pushing the car up the hill, but even then, there was nothing really waiting there. I explored as much as I could, but areas to the left and right, and the hill were off-limits. Adding a spooky element or some sort of discovery in those areas might really enhance the tension and atmosphere.
As it stands now, I have to admit I eventually got a bit bored. The suggestions above are just ideas to help maintain suspense and keep the player more immersed in the experience.