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(+4)

The selection and activation of cards felt confusing. I spent a lot of time failing because I mostly had to remember a sequence of numbers and that messes with my brain 😅

I think I'd prefer if the abilities had more consistent key bindings (ie zero gravity is always 4 (or something) ) and you gained charges for the abilities instead of them being placed in the first empty slot. My suggestion at least.


But all in all I really enjoyed this game; the mechanics feel polished and the level design makes great use of the abilities you've created. Great work!