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I've already left my review on SideQuest but wanted to post a bit of it here, just in case. My biggest points were: More variety in gameplay - maybe create some locomotion puzzles involving picking the right room/door? A randomized puzzle to unlock an elevator? Or a tool that turns walls into doors/hallways for when we're backed into a corner? Nothing too complex, just something to break things up. Also, and this is a big one, I'd LOVE to have a seated mode that allows me to use the sticks to smoothly move and turn - this is the only thing keeping me from playing more. Fantastic job on this!!

Hey, thanks :) I answer in points:

  1. I plan to add a few places that might work as locomotion puzzles. The elevator zone, without the navigation, does work as a puzzle and I want to have elevator zones that have navigation blocked, so you have to figure out where to go on your own. One thing is important here - the main roguelite mode is going to have an open world. This means that some places may be much harder (which includes more complex navigation) as you may choose to walk around them.
  2. I plan to add machines and computers that will work as puzzles. Those won't be mandatory to proceed, they will contain extra items, access to a shortcut, etc. The game is a rougelite shooter foremost and this is what I want to be the main feature - combat + gameplay-related decisions + creating different builds. Optional puzzles spice things up, but mandatory ones can be a real drag.
  3. Seated version. Well, a friend suggested that to me a long time ago. It is already in the game but locked and only available in development builds. It makes testing much easier. But to make it available to the public, I need to solve first a few issues. Although it defies one of the unique things that the game offers, I see that it might be really desired in certain situations.
  4. One more thing, I was asked about portals a few times and besides a few certain places that will have fixed portals, I might add a portal gun. But due to impossible spaces, you won't be able to use it anywhere you want. Only at certain spots. It might work more like the thing from "Sliders" or "Rick and Morty" - a portal floating in the air.