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(+1)

Thank you very much, I’m glad you enjoyed the game! Yeah, I agree that it sometimes is a bit confusing what key to use for which direction, this is why I rotated the camera a bit from the 45 degree position but I didn’t have much time for testing so maybe it’s still not clear enough. I achieved the pixelated effect the easiest possible way I could think of, I just rendered the whole scene to a low resolution render texture which I then displayed on a GUI image.

So simple! Smart. Might have to copy it sometime hehe ;)