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Your work is amazing! 

I am new to Cairn but I plan to wander around Wenderweald as soon as I get the basics. Would the witches issues 1-2  help to enhance the experience? I have a feeling this one is quite streamlined and might be a great starting point. 

(+1)

Thanks so much - glad you enjoyed it!

Issues 1 + 2 are my deep dives into the Wenderweald but deliberately left open-ended in places, so that anyone who picks it up can make it their own. 

They're both lore-heavy, but just enough to set you up and inspire your own game. There's intros to factions, new spells, and some custom monsters.

KotCT is teased in issue 2 along with some peripheral events and details. There's also rules for solo-play if you want to start Cairn without players.

They both PWYW, so feel free to explore whenever you're ready...the Weald is. Always.