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Thanks for commenting! There are actually two ways to lose in the game: either by hitting bombs or by letting the crops rot — which symbolizes the lives of those who could have consumed them. The setting is a journey between two medieval villages. Merchant carts, loaded with watermelons, are ambushed by monsters, and chaos erupts: watermelons and bombs go flying. The player must act fast to collect as much as possible and score high — after all, the survival of many depends on it.

(+1)

theme as in limited life but ig the rotting mechanic is that