Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Haha, I actually turned off the loss condition(s) in favor of a time-based result screen because I felt like it was too punishing.  Puzzling out what actions to take in the right order to keep all of the modules happy is a challenge on its own!

Glad you liked the authorization questions!  I had fun writing those :)