I liked the idea of the main character being an AGI that wants to consume electronics in order to evolve and escape, as well as using a roomba in order to move around and find stuff to consume. I found the controls very frustrating, though, especially considering the battery on the roomba is pretty small. After around 20 minutes, I got impatient, sped up the game to ~500x and softlocked out of the map.
All in all, with some better controls, it could've been a pretty good game!
Viewing post in I Think Therefore AI Am jam comments
The ffwd feature is a key aspect of the game.. the agi wouldn't percieve time the same way we do..
If i had more time i would gave figures out a way to highlight the time scale controls because they currently aren't very obvious.
The bad controls are kind of a feature also, but again, the game needs to explain this some how.. or allow you to gain better control as you progress. Another planned feature that was cut for time.
It's a Known issue that if you go to fast you can indeed fly out of the map :(