I liked the main idea, but i think line management mechanic was a bit excessive, going back and forth to submit and accept orders wasn't that nessesary
Plus, time pressure when you need to rely on RNG felt weird - one order i had to wait for 20 seconds in salad order (limit - 30 seconds) for the first tomato to show up, why? And obv i missed order deadline, which seems to did nothing, customer stayed in line waiting. Not sure if the game handles the jam requirement.